A game originally played using an off-the-cuff d20 system, but now converted to Maze Rabbits. This post is published under the CC-BY-SA-4.0 licence.
Bob Wizard and Dan Jun-Explora enter Dead Passion's Grave, an intersection of the dungeon dimension and this world. As they cross the threshold their lanterns dim slightly and a wave of lethargy passes over them.
DC 17 Will save or take an ongoing -1 malaise penalty to all d20 rolls. Dan rolls 9, Bob rolls 19.
Dan falters as the lingering echoes of past defeats saps his resolve. Bob has no regrets, his mind knows only how to seethe with barely contained power. With a mystic pass of his hand he attempts to brush away the curse that grips Dan.
Spellz check (each character has a special stat, roll under on 1d100 to pass). Target 60%. Outcome 93%
The magic here is powerful! Bob is unable to dispel it so sees no other path but that which lies ahead. He leads Dan across the chamber toward the arched passageway that beckons them to come deeper inside.
The narrow passage opens into a circular room with a fountain at its centre. The fountain resembles a woman pouring out a ewer, the water now just a muddy trickle. Two archways lead out of the chamber, one to the right and one straight ahead. Dan sits at the edge of the fountain while Bob sniffs the ether around both exits. He scents a blockage in the first passage so looks to the right. Before he gets close he's interrupted by a yell of surprise from Dan. The woman in the fountain has lowered her ewer and is reaching out for him.
DC 13 Reflex save or be grabbed. Dan rolls 19.
Dan evades the woman's grasp and draws his longsword. Bob whispers words of power as his eyes glow with a blue light. The woman remains on her pedestal and faces the pair. Her calm expression shifts to a mask of fear as she portends doom for all who take the righthand path.
DC 13 Will save or flee in terror. Dan rolls 3. Bob rolls 9.
The pair brick it and run shrieking hysterically back to the first room. They cower together in each other's arms for a time, and eventually manage to console each other enough that they feel able to continue. Returning to the fountain room, the woman in her original pose, the pair skirt the edge of the room to reach the far exit. At they cautiously proceed, Bob smells that blocked ether again. Dan's taking point and comes to a sudden halt. He reaches out a hand and feels the surface of an unseen barrier. He flexes and readies to try and push through it.
Gainz check. Target 22%. Outcome 57%
It resists him and he frowns at the clear use of sorcery. Bob's beard crackles with arcane power, neon yellow lightning sprays from his eyes...
Spells check. Target 60%. Outcome 94%
...and ricochets off in all directions!
DC 11 Reflex save or be struck by eldritch lightning. Dan rolls 17. Bob rolls 7.
Dan dives to safety, but Bob takes a lightning bolt to the face. A pile of fancy, if scorched, robes falls to the floor. Dan looks on in despair, his grief hiding the approach of another adventurer.
Mystic Marge is large and in charge. She wasn't shaken by the entrance, had no time for the confrontational water features, and is striding towards Dan. She channels her divine power to banish the ward.
Divine Intervention check. Target 82%. Outcome 64%.
The barrier is torn aside like gauze, Marge's aura cuts it aside before wrapping itself back around her. She takes a moment to compose himself and then reaches out a hand to comfort Dan. It's awkward, Marge is an instrument of celestial wrath, not a people person. They form up and press on into the dungeon.
They enter the chamber of the Font of Passion, the heart of the dungeon and their target. If they destroy this they can leave. As they take in the sight, they hear footsteps echoing from an alcove on the far side of the room. The nine-limbed, carapace-armoured, towering guardian construct crawls into the room.
[GUARDIAN CONSTRUCT: HD 2; AC 14; 3 claws +2 (1d6+2); ML 9]
Dan readies his longsword and squares off against the guardian. Marge holds back and appraises the situation. The guardian's mechanical voice box clicks and chitters a challenge.
To be continued...