A game originally played using an off-the-cuff d20 system, but now converted to Maze Rabbits. This post is published under the CC-BY-SA-4.0 licence.
Bob Wizard, Dan Jun-Explora, and Mystic Marge materialise in the entrance of the Vault, refreshed from their period of renewal in the void. Dan's leather armour shines in the torch light, his longsword held at the ready. Marge's simple robes belie the powerful aura that hums through her. Bob's robes are iridescent and embroidered with arcane symbols and mystic patterns. The entrance is black-walled, high-ceilinged, edged with pillars like prison bars. A stifling atmosphere presses down on the group.
DC 20 Will save or be paralysed. Bob rolls 16. Dan rolls 9. Marge rolls 19.
All three are gripped by a paralysing malaise. Marge failed by the smallest margin, so has a chance to push it back.
Divine Intervention check. Target 82%. Outcome 49%
The divine flame within her causes her aura to flare with the light of hope. Marge is freed and her companions begin to stir. Reinvigorated, Bob aligns his sight with the etheric currents to try and discern a route into the dungeon proper.
Spellz check. Target 69%. Outcome 78%
The walls of iron-laced obsidian harden under his gaze, the shadows cast by the light of Marge's aura deepen. Marge steps closer and takes his hand, their individual forms of magic flowing together.
Divine Intervention check. Target 82%. Outcome 25%
Bob's eyes blaze with the same light as Marge's aura, the shadows flee and the walls themselves are burned away by his vision. A smoking tunnel stands open to the deeper dungeon. Dan readies his blade and leads the group into the next chamber.
[SWORD PRINCE: HD 3; AC 15; 2 swords +3 (1d6 + 2), ML 12]
In the centre of a hexagonal chamber, an iron sword hangs suspended in their air. Three meters long, the blade slowly turns on its point. Arches to the left and right are filled with inky darkness. Dan consults his collected wisdom to discover the sword's meaning.
DC 12 Wisdom check to intuit meaning. Dan rolls 12
He realises that the sword is somehow linked to the dungeon's heart. It's not the heart itself, but could be a mean to the heart's destruction. Bob and Marge lock eyes and telepathically agree to each try examining a different archway.
DC 10 Perception checks. Bob rolls 4. Marge rolls 14
Bob's mundane senses are unable to pierce the darkness, so he attempts to cast Truth Vision.
Spellz check. Target 69%. Outcome 60%
His eyes shimmer with a pale blue sheen and he perceives the inner truth of the chamber beyond the arch. He sees gears turning within gears; hours, weeks, years, generations of toil bearing fruit. He understands the Prince of the dungeon as having honed his martial gifts over endless aeons, the treasure of his vault being his mercenary earnings from a comparable period. He salivates at the prospect of all the treasure and the exotic arcane wonders it could purchase.
Across the room, Marge hears approaching footsteps coming from the night-black passage. She falls back to warn the others so they can prepare.
Roll for initiative! Bob rolls 4. Dan rolls 4. Marge rolls 18. Sword Prince rolls 19
The Sword Prince bursts from the archway, clad in obsidian plate, wielding a jagged, wrought iron sword in each hand. He leaps forwards and strikes.
Sword 1 against Bob rolls 6 (miss)
Sword 2 against Marge rolls 20 (hit, -7 hp)
Bob's Truth Sight allows him to track the blade and effortlessly avoid it. Marge begins to raise power within her aura, but is abruptly decapitated. Her aura's power is snuffed out in a moment. Bob and Dan recover quickly and go on the offensive. Dan's own blade flashes towards the Sword Prince, Bob's beard crackles with magical fury as he prepares to utter a Word of Power.
Dan's longsword against Prince rolls 4 (miss)
Bob's Spellz check. Target 69%. Outcome 21%
The Prince deflects Dan's blade with ease, behind his obsidian mask he remains silent. Bob, however, begins the first syllable of the Word of Discorporation.
1st Syllable, -3 hp, -3 AC
The Prince's armour cracks across his chest, deep fissures open revealing only darkness. He wordlessly raises his blades and prepares his second series of attacks.
Sword 1 against Bob rolls 10 (hit, -7 hp)
Sword 2 against Dan rolls 20 (hit, -9 hp)
Bob's utterance is silenced as an iron blade pierces his heart. A second blade cleanly bisects Dan from head to groin. The Sword Prince withdraws his blades and sheathes them. He considers the scene and then turns to leave the chamber.
To be continued...
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