Monday, 22 January 2024

Malachite and Mithril: Vault of the Sword Prince 2

 A game originally played using an off-the-cuff d20 system, but now converted to Maze Rabbits. This post is published under the CC-BY-SA-4.0 licence.

Against the black walls, a shrouded figure passes unseen, suspended on gossamer threads. Shade positions themselves where they can strike at the Prince. A roar of rage shatters the silence as Barb Barian charge into the room.

Reroll for initiative! Barb rolls 12. Shade rolls 12. Sword Prince rolls 11

Barb's "sledgehammaxe", a weapon of her own design and making, sweeps towards the Prince's chest...

Barb's sledgehammaxe against Sword Prince (3, miss)

...and sails past as the Prince sidesteps its path. However, this moves him into position for Shade, who readies a grappling line to attach to the large floating sword.

Skillz check. Target 70%. Outcome 27%

It latches into position and Shade readies themselves for the next step, hoping that Barb survives the Prince's attention until then.

Sword 1 against Barb rolls 11 (hit, -4 hp)

Sword 2 against Barb rolls 7 (miss)

Tanking check. Target 85%. Outcome 79% (half damage)

The Prince's blade cuts deep into Barb's shoulder. She screams pain and rage directly into his face but he doesn't flinch. She hauls her weapon and takes a second swing.

Barb's sledgehammaxe against Sword Prince (7, miss)

The Sword Prince evades and Shade sees their chance to strike. They wind in their line, bringing the sword blade with it, then release it like a pendulum.

Skillz check. Target 70%. Outcome 27%

Massive sword (-12 hp)

The pendulum blade strikes the Sword Prince and cleaves him in two. No blood flows, instead obsidian "flesh" crumbles away from iron "bones", The remains of the Sword Prince crash to the ground. The integrity of the dungeon begins to destabilise, so Shade and Barb flee back to the entrance and then out of the dungeon.


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